Teaching Philosophy
- Learning with AI and cultivating meta-skills: I help students build the mindset and abilities to learn alongside generative AI, emphasizing developing meta-skills such as creativity, open-ended problem solving, communication, and reflection.
- Studio-based, hands-on learning: My classes emphasize active, project-oriented learning through design studios, critiques, and iterative making. Students learn by doing, reflecting, and refining.
- Critical and ethical reflection: Students are encouraged to examine how technology shapes individuals and society, who benefits from innovation, and how to design responsibly and inclusively.
- Kindness with accountability: I foster a supportive environment where students feel valued and challenged, balancing flexibility with a commitment to personal growth and follow-through.
Courses
INFO 498 · Cognitive and Behavioral Change in the AI Era — Instructor on Record
I created and taught this upper-level undergraduate course at the University of Washington Information School to meet rising demand for AI literacy. See the full description and course modules in the syllabus: Explore the syllabus.
This course examines how AI reshapes cognition, creativity, relationships, and decision-making at individual and societal scales. Through reflective practice, hands-on exploration, and discussion-based workshops, students develop AI literacy and craft personal frameworks for responsible use. Weekly journals and project-based experimentation track how adopting new AI tools shifts their workflows and perspectives.
INFO 356 · Moral Reasoning and Interaction Design — Teaching Practicum with Prof. Alexis Hiniker
This course applies moral philosophy—spanning utilitarian, deontological, and virtue ethics lenses—to interaction design. Students critique dark patterns, prototype ethical alternatives, and deliver a capstone redesign aligned with their values. I supported Professor Alexis Hiniker during a Winter 2023 teaching practicum.
INFO 360 · Design Methods — TA
This course introduces human-centered design as a form of inquiry, pairing ethics with practical research methods such as system mapping, contextual inquiry, prototyping, and user evaluation. As TA for two quarters with Professors William Spencer and Jaime Snyder, I supported roughly 70 students per session through critiques, in-class activities, and feedback, and I led an AI community policy co-creation workshop to establish shared guidelines for responsible tool use.
IMT 596 / 597 · Capstone: Project Planning & Implementation — TA
In this graduate capstone sequence, MSIM student teams partner with an external sponsor to scope, plan, and deliver a real-world information solution, culminating in a final hand-off and a presentation at Capstone Night. As TA, I advise a set of teams as their project coach: I meet with them regularly to review progress, help them manage scope, schedule, and sponsor relationships, grade their deliverables, and serve as their first point of contact when project issues arise.